Showing posts with label Wrath of the Gods. Show all posts
Showing posts with label Wrath of the Gods. Show all posts

Tuesday, 16 July 2013

Wrath of the Gods: Miniatures


When you play Warhammer you pretty much have to use Games Workshop figures.  With a game like this, you can use any miniatures you like so long as they look the part.  There is a pretty wide range of companies that make suitable miniatures but hopefully the links below will provide you with plenty of options to get started. They are all available to order from our fine local gaming store, The Gamers Guild. just phone or visit the shop.

The most economical option is probably to get one of the multi part plastic kits. They're comparable to GW kits but a great deal cheaper. Most of the boxes contain 30 to 40 miniatures for about £20 so sharing a box with a friend is entirely possible. If you like metal minis you have yet more options to choose from.


Warlord Games
Warlord Games make a wide range of ancients miniatures.  Most of their plastic boxed sets come in at about £20 with blisters going from £2 - £12.
  • There are no less than six boxes of plastic Greeks to choose from as well as a choice of metal figures.
  • Gallic Celts and British Celts including chieftains and druids.
  • Assyrians and Babylonians could be interesting for a Persian or Egyptian warband. They're all metal so they're a bit more expensive than some of the other options though.



Wargames Factory's boxes cost $20 which is £16.50 at UK retail and all of their miniatures are multipart plastics.

  • Greeks and Persians   Since the presentation of the Persian miniatures really doesn't do them any favours you might want to have a look at these rather beautifully painted examples here.
  • Amazons Warrior women with a range of weapon options.
  • Celts including plastic cavalry and chariots.
  • Numidians These are wonderfully versatile models that could be made into light infantry from Greece, Egypt or Persia.  There are some nicely painted examples of them in a review here.




Mantic Games make some rather nice undead. Their Zombies and Ghouls could easily belong in an Persian or Egyptian warband. The Undead Mummies which are about to be released would be great for an Egyptian warband.  A lot of their other fantasy figures are too medieval for this campaign but the Trolls are crying out for conversion into something!

Games Workshop
Games Workshop can't be ignored entirely because the Tomb Kings are the obvious choice for an Egyptian warband. The Skeleton Warriors are actually okay in terms of value for money too at £20 for 16 figures. Not a bargain but not terrible either. Some other things from GW, like minotaurs, could be used too.


Harpies Five for £15 is not a bad deal if you want some evil scary flying things!
Minotaurs £20 each, nice detailed sculpts.



Satyrs from Fanticide are another nice but badly presented range of miniatures. Happily there are some well painted examples here.




The 28mm historical personalities are nice character figures for £2.50 each and include Ramases II in case you wanted to find that elusive Pharaoh miniature. The rest of their figures are in small scales unfortunately.


If you have a suggestion for something to add, please leave a comment or post on the Facebook Group.

Thursday, 27 June 2013

Egyptian Warband Roster

The cult of Anubis, the death god, has grown strong in Egypt under the influence of Persia. The inhabitants of its ancient pyramids stir and venture forth from the realm of the dead. Nor are the men of Egypt idle: Pharoah's human armies are also ready for war.

If you haven't played with these rules before this is what you need to know: a low quality value is good because you need to roll over it on a d6. A high Combat value is good because you add it to a d6 roll. Special rules generally do what the name implies.

A starting warband is 300 points and you can't spend more than 100pts on personalities.The point limit will increase as the campaign progresses.

New units will also appear throughout the campaign.


Awakened Pharaoh - Personality
Points 95Quality 2+Combat 4
Special RulesMagic-User, Undead
Those pharaohs who have returned from the dead are amongst the most powerful magicians in the world.
Egyptian Archer
Points 17Quality 5+Combat 2
Special RulesDesert Walk, Shooter: Medium
Archery is the Egyptians' preferred form of combat.
Egyptian Chariot
Points 50Quality 4+Combat 2
Special RulesGood Shot, Long Move, Mounted, Shooter: Medium
Charioteers race across the battlefield firing arrows at the enemy.
Egyptian Priest of Anubis - Personality
Points 40Quality 3+Combat 1
Special RulesNecromancer
The sinister priests of the death god have been key allies of the Persians.

Egyptian Priest of Thoth - Personality
Points 45Quality 2+Combat 1
Special RulesCoward, Magic-User
The servants of the god of magic are reluctant warriors but effective nonetheless.

Egyptian Warrior
Points 13Quality 5+Combat 2
Special RulesDesert Walk
Egyptian soldiers are numerous if unspectacular warriors.

Giant Scorpion
Points 30Quality 4+Combat 3
Special RulesAnimal, Huge, Poison
These unnaturally large scorpions give even the most fearsome warriors pause.


Honoured Commander - Personality
Points 48Quality 3+Combat 1
Special RulesLeader, Shooter: Medium
Leading troops for the Pharaoh is a great honour but few courtiers are personally accomplished warriors.
Mummified Guardian
Points 36Quality 3+Combat 3
Special RulesUndead
Those who have sworn to guard a Pharaoh beyond death are deadly enemies.
Pharaoh - Personality
Points 60Quality 2+Combat 1
Special RulesLeader, Shooter: Medium
Revered as a god by his people, the Pharaoh is an exceptional leader.
Royal Guard
Points 26Quality 3+Combat 2
Special RulesSteadfast
The best troops in Egypt, these soldiers are highly trained and extremely brave.
Skeleton Archer
Points 26Quality 4+Combat 2
Special RulesShooter: Medium, Undead
Animated by the dark gifts of Anubis, skeletons are surprisingly effective warriors.


Skeleton
Points 20Quality 4+Combat 2
Special RulesUndead
Animated by the dark gifts of Anubis, skeletons are surprisingly effective warriors.

Celt Warband Roster

Drawn by the dire warnings of their shamans who realise the danger that Xerxes poses to the world many Celtic warbands have travelled south to seek glory in battle against this legendary empire. The prospect of large amounts of booty have also proved a powerful attraction.

If you haven't played with these rules before this is what you need to know: a low quality value is good because you need to roll over it on a d6. A high Combat value is good because you add it to a d6 roll. Special rules generally do what the name implies.

A starting warband is 300 points and you can't spend more than 100pts on personalities.The point limit will increase as the campaign progresses.

New units will also appear throughout the campaign.

Special Rule: Individualistic
Celts are a tribal people and lack the discipline of more civilised armies. A Celtic warband need not include a Leader although it must include at least one personality.

All miniatures linked to can be ordered from the Gamers Guild.
Cave Bear
Points 40Quality 3+Combat 4
Special RulesAnimal, Big
Cave bears are fearsome creatures who lumber into battle at the bidding of the Druids. Miniatures can be found here.
Celtic Beserker
Points 27Quality 4+Combat 3
Special RulesSavage
Some warriors suffer a terrible battle frenzy. Their mad charges can break an enemy battle line with their ferocity.
Celtic Cavalry
Points 39Quality 4+Combat 2
Special RulesLong Move, Mounted
Speed is something that the Celts value and a good horseman is a useful warrior.
Celtic Chariot
Points 48Quality 4+Combat 2
Special RulesDashing, Long Move, Mounted, Savage
Particularly skilled warriors take the battle to the enemy in chariots.
Celtic Chieftain - Personality
Points 50Quality 4+Combat 3
Special RulesDashing, Leader
Tough and canny fighters, chieftains lead their men for glory and plunder.
Celtic Warleader - Personality
Points 72Quality 3+Combat 3
Special RulesDashing, Fearless, Hero
Not every celtic leader concerns himself with the subtleties of strategy, some are simply peerless killers whom men will follow into the very jaws of hell.
Celtic Warrior
Points 13Quality 5+Combat 2
Special RulesDashing
Celtic warriors have a preferred tactic: Charge!
Druid - Personality
Points 46Quality 3+Combat 1
Special RulesEnchanter, Forester
These nature priests have called the most powerful creatures of the natural world to join the battle against Xerxes' apocalyptic goals.
Mammoth - Personality
Points 84Quality 3+Combat 5
Special RulesAnimal, Huge, Tough
Large, woolly and with monstrous tusks, mammoths trample the enemies of nature beneath their feet. Miniatures can be found here.
Wolf / Warhound
Points 26Quality 4+Combat 2
Special RulesAnimal, Long Move
Wolves and warhounds are popular pets amongst the celts. Outsiders often can't tell the difference. You can find miniatures for wolves and warhounds at the linked pages.

Wednesday, 26 June 2013

Persian Warband Roster

The God King Xerxes has determined to conquer the insolent Greeks and overthrow their pathetic gods. He has already succeeded in recruiting the foul children of the Titans and is close to setting the immortals themselves free. 


If you haven't played with these rules before this is what you need to know: a low quality value is good because you need to roll over it on a d6. A high Combat value is good because you add it to a d6 roll. Special rules generally do what the name implies.

A starting warband is 300 points and you can't spend more than 100pts on personalities.The point limit will increase as the campaign progresses.

New units will also appear throughout the campaign.


Cyclops - Titan Spawn
Points 68Quality 3+Combat 4
Special RulesHuge, Mountaineer, Shooter: Long
These one-eyed giants throw rocks at their enemies or simply pund them with clubs if they get close enough.
Ghoul
Points 24Quality 4+Combat 2
Special RulesPoison, Undead
Foul, stinking undead who feed on the bodies of the living. Deeply unpopular with Xerxes' human soldiers.
Harpy - Titan Spawn
Points 48Quality 4+Combat 2
Special RulesDistract, Flying
These winged monsters are able to enchant their enemies with their songs.
Immortal Commander (Wraith) - Personality
Points 72Quality 3+Combat 3
Special RulesFree Disengage, Leader, Undead
Xerxes' best commanders never perish, instead they rise from the dead to serve him again.
Immortal Footsoldier (Wraith)
Points 24Quality 4+Combat 3
Special RulesHeavy Armor, Slow, Undead
These elite Persian soldiers have sworn an oath to server Xerxes beyond death.
Minotaur - Titan Spawn - Personality
Points 86Quality 3+Combat 4
Special RulesHero, Huge, Savage
Huge and virtually unstoppable as they butcher their way through their enemies, Minotaurs are truly fearsome foes.
Persian Archer
Points 14Quality 5+Combat 2
Special RulesShooter: Medium
Persian bowmen serve the God King loyally but reluctantly alongside his monsters.
Persian Cavalry
Points 39Quality 4+Combat 2
Special RulesLong Move, Mounted
The nobles of Persia fight from horseback bringing much needed mobility to their army.
Persian Satrap - Personality
Points 40Quality 3+Combat 1
Special RulesLeader
Pampered but effective commanders who direct Xerxes' armies in his absence.
Persian Magus - Personality
Points 40Quality 3+Combat 1
Special RulesMagic-User
Scholars and wise men the Magi have been forced by Xerxes to serve his dark ends.

Persian Necromancer - Personality
Points 42Quality 4+Combat 2
Special RulesNecromancer, Undead
Those Magi who refused to serve Xerxes in life now serve him in death, adding more living corpses to his armies.
Persian Spearman
Points 13Quality 5+Combat 2
Special RulesPoison
Persian warriors are reluctant combatants but equip their weapons with poisons to help bring sown superior troops.

Zombie
Points 9Quality 6+Combat 4
Special RulesSlow, Undead
Whilst the newly dead are not terribly reliable warriors there is an almost unending supply of them in Xerxes Persia.







Greek Warband Roster

The Greeks are defending their homeland against a numerous and deadly enemy. Fortunately they've had quite a bit of practice fighting each other and are mostly better armed and trained than their enemies. It's not going to be easy though.

If you haven't played with these rules before this is what you need to know: a low quality value is good because you need to roll over it on a d6. A high Combat value is good because you add it to a d6 roll. Special rules generally do what the name implies.

A starting warband is 300 points and you can't spend more than 100pts on personalities.The point limit will increase as the campaign progresses.

New units will also appear throughout the campaign.

A note on colour schemes
Since Spartan, Athenian and Corinthian hoplites could all end up looking very similar, please use the following colour schemes so that everyone can tell them apart at a glance.

  • Athens: White helmet crests and/or tunics
  • Corinth:  Black helmet crests and/or tunics
  • Sparta: Red helmet crests and/or tunics



Amazon Archer
Points 26
Quality 4+
Combat 2
Special Rules
Good Shot, Shooter: Medium
Amazons fail to understand why other Greeks need to get close to the enemy to kill him.

Amazon Princess - Personality
Points 66Quality 3+Combat 3
Special RulesLeader, Steadfast
Amazon Princesses earn their rank by being outstanding fighters and leaders.
Amazon Warrior
Points 20Quality 4+Combat 2
Special RulesFree Disengage
Mobility is a great advantage in battle and these warriors excel at it.
Athenian Warrior
Points 21
Quality 4+
Combat 2
Special Rules
Dashing, Shieldwall
Athens produces fine warriors who are eager to enter the fray against their enemies.
Corinthian Hoplite
Points 20
Quality 4+
Combat 2
Special Rules
Heavy Armor
Corinth is a rich city and its soldiers have the best equipment and a bad attitude.


Priest / Priestess - Personality
Points 56Quality 3+Combat 2
Special RulesCleric, Free Disengage
The gods have sent out their favoured servants to help fight the unliving minions of Xerxes.s
Spartan Warrior
Points 29
Quality 4+
Combat 3
Special Rules
Shieldwall, Steadfast
Trained from birth as warriors, Spartans are fierce warriors and seldom flee from battle.
Greek slingers
Points 21
Quality 4+
Combat 2
Special Rules
Shooter: Medium
The Greeks place little value on ranged combat but they do deploy slingers as skirmishers.
Spartan Hero - Personality
Points 78
Quality 3+
Combat 4
Special Rules
Hero, Shieldwall, Steadfast
Spartan leaders are combat masters even amongst their own warrior culture.
Athenian Strategos - Personality
Points 58
Quality 3+
Combat 2
Special Rules
Dashing, Leader, Shieldwall
Strategoi are experts in manoeuvring their troops for best advantage a fact that has won Athens many victories.
Corinthian Achon - Personality
Points 46
Quality 3+
Combat 1
Special Rules
Heavy Armor, Leader
A Corinthian Archon is a merchant with a hint of patriotism. Whilst efficient he generally leads from the back.
Bronze Warrior
Points 24
Quality 4+
Combat 2
Special Rules
Artificial, Heavy Armor
The gods have blessed some of the temple statues so that they help to defend the land against the invaders.
Centaur
Points 42
Quality 4+
Combat 3
Special Rules
Big, Long Move
Half horse, half man and not happy about the invaders disturbing his drinking sessions.
Nymph
Points 33
Quality 2+
Combat 0
Special Rules
Coward, Distract, Forester
Whilst these beautiful natures spirits are hardly warriors they do have an uncanny ability to distract the enemy at critical moments.
Satyr
Points 28
Quality 2+
Combat 1
Special Rules
Dashing, Forester
Half man, half goat and normally very drunk. Satyrs are wild creatures who you don’t want to invite to dinner.
Satyr Archer
Points 30
Quality 2+
Combat 1
Special Rules
Forester, Shooter: Medium
Some Satyrs are too lazy to get close and thump the enemy. They just shoot them instead.



Monday, 24 June 2013

Wrath of the Gods: Victory Points

Players will gain Victory Points for themselves so that we can see who is winning individually  Perhaps more importantly we will total the Victory Points for the players on each side to see which side ultimately wins the war!

To track VPs we have a Facebook Group. You need to report games played and won there so that they can be tracked. For painted miniatures, you need to post what you have painted ideally with a photo. If you can't post a photo then two other people need to post that they've seen them.

Painted Miniatures: 1 VP per model
Miniature games are much more fun when the models involved have been painted and based so whilst you're welcome to play with unpainted figures there are considerable VPs available if you do paint them.

To score victory points a model must have at least four colours on it and be based. Modelling sand, flock and resin bases are all fine types of basing. The quality of your painting is not judged only whether you have met the requirements.

Playing a game against a warband from an enemy faction: 1 VPs
Both the winner and the loser get points in this way. Playing a game against a warband from your own faction does not gain you points because we want to encourage people to fight the other side. :-)

Winning a game: 2 VPs
Pretty self explanatory, I think. You get this even if you play a warband from your own side.